Up to date
This page is up to date for Redot 4.3
.
If you still find outdated information, please create an issue.
GPUParticlesAttractorSphere3D¶
Inherits: GPUParticlesAttractor3D < VisualInstance3D < Node3D < Node < Object
A spheroid-shaped attractor that influences particles from GPUParticles3D nodes.
Description¶
A spheroid-shaped attractor that influences particles from GPUParticles3D nodes. Can be used to attract particles towards its origin, or to push them away from its origin.
Particle attractors work in real-time and can be moved, rotated and scaled during gameplay. Unlike collision shapes, non-uniform scaling of attractors is also supported.
Note: Particle attractors only affect GPUParticles3D, not CPUParticles3D.
Properties¶
|
Property Descriptions¶
The attractor sphere's radius in 3D units.
Note: Stretched ellipses can be obtained by using non-uniform scaling on the GPUParticlesAttractorSphere3D node.