Exporting for Linux

INFO

This page describes how to export a Redot project to Linux. If you're looking to compile editor or export template binaries from source instead, read Compiling For Linuxbsd.


The simplest way to distribute a game for PC is to copy the executable (Redot), compress the folder and send it to someone else. However, this is often not desired.

Redot offers a more elegant approach for PC distribution when using the export system. When exporting for Linux, the exporter takes all the project files and creates a data.pck file. This file is bundled with a specially optimized binary that is smaller, faster and does not contain the editor and debugger.

Environment variables

You can use the following environment variables to set export options outside of the editor. During the export process, these override the values that you set in the export menu.

.. list-table:: Linux export environment variables
header-rows: 1
    • Export option
      • Environment variable
      • Encryption / Encryption Key
      • Redot_SCRIPT_ENCRYPTION_KEY
Connection interrupted. Reload×

Rejoining the server...

Rejoin failed... trying again in seconds.

Failed to rejoin.
Please retry or reload the page.

The session has been paused by the server.

Failed to resume the session.
Please retry or reload the page.