AnimationNodeOneShot¶
Inherits: AnimationNode < Resource < Reference < Object
Plays an animation once in AnimationNodeBlendTree.
Description¶
A resource to add to an AnimationNodeBlendTree. This node will execute a sub-animation and return once it finishes. Blend times for fading in and out can be customized, as well as filters.
Tutorials¶
Properties¶
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Enumerations¶
enum MixMode:
MixMode MIX_MODE_BLEND = 0
MixMode MIX_MODE_ADD = 1
Property Descriptions¶
bool autorestart = false
If true
, the sub-animation will restart automatically after finishing.
float autorestart_delay = 1.0
The delay after which the automatic restart is triggered, in seconds.
float autorestart_random_delay = 0.0
If autorestart is true
, a random additional delay (in seconds) between 0 and this value will be added to autorestart_delay.
float fadein_time = 0.1
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float fadeout_time = 0.1
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MixMode mix_mode = 0
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bool sync = false
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