ViewportTexture¶
Inherits: Texture < Resource < Reference < Object
Texture which displays the content of a Viewport.
Description¶
Displays the content of a Viewport node as a dynamic Texture. This can be used to mix controls, 2D, and 3D elements in the same scene.
To create a ViewportTexture in code, use the Viewport.get_texture method on the target viewport.
Tutorials¶
Properties¶
flags |
|
|
resource_local_to_scene |
|
|
|
Property Descriptions¶
NodePath viewport_path = NodePath("")
The path to the Viewport node to display. This is relative to the scene root, not to the node which uses the texture.