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move_and_collide
move_and_slide
move_and_slide_with_snap
import
tool
SCREEN_TEXTURE
DEPTH_TEXTURE
textureSize()
TIME
Development
_set
_get
_get_property_list
scene/
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Class reference
Inherits: VisualShaderNode < Resource < Reference < Object
Clamps a scalar value within the visual shader graph.
Constrains a value to lie between min and max values.
min
max