Physics2DTestMotionResult

Inherits: Reference < Object

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Properties

Object

collider

int

collider_id

0

RID

collider_rid

int

collider_shape

0

Vector2

collider_velocity

Vector2( 0, 0 )

float

collision_depth

0.0

Vector2

collision_normal

Vector2( 0, 0 )

Vector2

collision_point

Vector2( 0, 0 )

float

collision_safe_fraction

0.0

float

collision_unsafe_fraction

0.0

Vector2

motion

Vector2( 0, 0 )

Vector2

motion_remainder

Vector2( 0, 0 )


Property Descriptions

Object collider

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int collider_id = 0

  • int get_collider_id ( )

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RID collider_rid

  • RID get_collider_rid ( )

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int collider_shape = 0

  • int get_collider_shape ( )

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Vector2 collider_velocity = Vector2( 0, 0 )

  • Vector2 get_collider_velocity ( )

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float collision_depth = 0.0

  • float get_collision_depth ( )

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Vector2 collision_normal = Vector2( 0, 0 )

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Vector2 collision_point = Vector2( 0, 0 )

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float collision_safe_fraction = 0.0

  • float get_collision_safe_fraction ( )

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float collision_unsafe_fraction = 0.0

  • float get_collision_unsafe_fraction ( )

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Vector2 motion = Vector2( 0, 0 )

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Vector2 motion_remainder = Vector2( 0, 0 )

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