VisualShaderNodeTransformUniform¶
Inherits: VisualShaderNodeUniform < VisualShaderNode < Resource < Reference < Object
A Transform uniform for use within the visual shader graph.
Description¶
Translated to uniform mat4
in the shader language.
Properties¶
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Property Descriptions¶
Transform default_value = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0 )
A default value to be assigned within the shader.
bool default_value_enabled = false
Enables usage of the default_value.