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move_and_collide
move_and_slide
move_and_slide_with_snap
import
tool
SCREEN_TEXTURE
DEPTH_TEXTURE
textureSize()
TIME
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Class reference
Inherits: VisualShaderNode < Resource < Reference < Object
Calculates a dot product of two vectors within the visual shader graph.
Translates to dot(a, b) in the shader language.
dot(a, b)