VisualShaderNodeVectorRefract¶
Inherits: VisualShaderNode < Resource < Reference < Object
Returns the Vector3 that points in the direction of refraction. For use within the visual shader graph.
Description¶
Translated to refract(I, N, eta) in the shader language, where I is the incident vector, N is the normal vector and eta is the ratio of the indices of the refraction.