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SliderJoint3D¶
Inherits: Joint3D < Node3D < Node < Object
A physics joint that restricts the movement of a 3D physics body along an axis relative to another physics body.
Description¶
A physics joint that restricts the movement of a 3D physics body along an axis relative to another physics body. For example, Body A could be a StaticBody3D representing a piston base, while Body B could be a RigidBody3D representing the piston head, moving up and down.
Properties¶
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Methods¶
void |
Enumerations¶
enum Param: 🔗
Param PARAM_LINEAR_LIMIT_UPPER = 0
Constant for accessing linear_limit/upper_distance. The maximum difference between the pivot points on their X axis before damping happens.
Param PARAM_LINEAR_LIMIT_LOWER = 1
Constant for accessing linear_limit/lower_distance. The minimum difference between the pivot points on their X axis before damping happens.
Param PARAM_LINEAR_LIMIT_SOFTNESS = 2
Constant for accessing linear_limit/softness. A factor applied to the movement across the slider axis once the limits get surpassed. The lower, the slower the movement.
Param PARAM_LINEAR_LIMIT_RESTITUTION = 3
Constant for accessing linear_limit/restitution. The amount of restitution once the limits are surpassed. The lower, the more velocity-energy gets lost.
Param PARAM_LINEAR_LIMIT_DAMPING = 4
Constant for accessing linear_limit/damping. The amount of damping once the slider limits are surpassed.
Param PARAM_LINEAR_MOTION_SOFTNESS = 5
Constant for accessing linear_motion/softness. A factor applied to the movement across the slider axis as long as the slider is in the limits. The lower, the slower the movement.
Param PARAM_LINEAR_MOTION_RESTITUTION = 6
Constant for accessing linear_motion/restitution. The amount of restitution inside the slider limits.
Param PARAM_LINEAR_MOTION_DAMPING = 7
Constant for accessing linear_motion/damping. The amount of damping inside the slider limits.
Param PARAM_LINEAR_ORTHOGONAL_SOFTNESS = 8
Constant for accessing linear_ortho/softness. A factor applied to the movement across axes orthogonal to the slider.
Param PARAM_LINEAR_ORTHOGONAL_RESTITUTION = 9
Constant for accessing linear_motion/restitution. The amount of restitution when movement is across axes orthogonal to the slider.
Param PARAM_LINEAR_ORTHOGONAL_DAMPING = 10
Constant for accessing linear_motion/damping. The amount of damping when movement is across axes orthogonal to the slider.
Param PARAM_ANGULAR_LIMIT_UPPER = 11
Constant for accessing angular_limit/upper_angle. The upper limit of rotation in the slider.
Param PARAM_ANGULAR_LIMIT_LOWER = 12
Constant for accessing angular_limit/lower_angle. The lower limit of rotation in the slider.
Param PARAM_ANGULAR_LIMIT_SOFTNESS = 13
Constant for accessing angular_limit/softness. A factor applied to the all rotation once the limit is surpassed.
Param PARAM_ANGULAR_LIMIT_RESTITUTION = 14
Constant for accessing angular_limit/restitution. The amount of restitution of the rotation when the limit is surpassed.
Param PARAM_ANGULAR_LIMIT_DAMPING = 15
Constant for accessing angular_limit/damping. The amount of damping of the rotation when the limit is surpassed.
Param PARAM_ANGULAR_MOTION_SOFTNESS = 16
Constant for accessing angular_motion/softness. A factor applied to the all rotation in the limits.
Param PARAM_ANGULAR_MOTION_RESTITUTION = 17
Constant for accessing angular_motion/restitution. The amount of restitution of the rotation in the limits.
Param PARAM_ANGULAR_MOTION_DAMPING = 18
Constant for accessing angular_motion/damping. The amount of damping of the rotation in the limits.
Param PARAM_ANGULAR_ORTHOGONAL_SOFTNESS = 19
Constant for accessing angular_ortho/softness. A factor applied to the all rotation across axes orthogonal to the slider.
Param PARAM_ANGULAR_ORTHOGONAL_RESTITUTION = 20
Constant for accessing angular_ortho/restitution. The amount of restitution of the rotation across axes orthogonal to the slider.
Param PARAM_ANGULAR_ORTHOGONAL_DAMPING = 21
Constant for accessing angular_ortho/damping. The amount of damping of the rotation across axes orthogonal to the slider.
Param PARAM_MAX = 22
Represents the size of the Param enum.
Property Descriptions¶
float angular_limit/damping = 0.0
🔗
The amount of damping of the rotation when the limit is surpassed.
A lower damping value allows a rotation initiated by body A to travel to body B slower.
float angular_limit/lower_angle = 0.0
🔗
The lower limit of rotation in the slider.
float angular_limit/restitution = 0.7
🔗
The amount of restitution of the rotation when the limit is surpassed.
Does not affect damping.
float angular_limit/softness = 1.0
🔗
A factor applied to the all rotation once the limit is surpassed.
Makes all rotation slower when between 0 and 1.
float angular_limit/upper_angle = 0.0
🔗
The upper limit of rotation in the slider.
float angular_motion/damping = 1.0
🔗
The amount of damping of the rotation in the limits.
float angular_motion/restitution = 0.7
🔗
The amount of restitution of the rotation in the limits.
float angular_motion/softness = 1.0
🔗
A factor applied to the all rotation in the limits.
float angular_ortho/damping = 1.0
🔗
The amount of damping of the rotation across axes orthogonal to the slider.
float angular_ortho/restitution = 0.7
🔗
The amount of restitution of the rotation across axes orthogonal to the slider.
float angular_ortho/softness = 1.0
🔗
A factor applied to the all rotation across axes orthogonal to the slider.
float linear_limit/damping = 1.0
🔗
The amount of damping that happens once the limit defined by linear_limit/lower_distance and linear_limit/upper_distance is surpassed.
float linear_limit/lower_distance = -1.0
🔗
The minimum difference between the pivot points on their X axis before damping happens.
float linear_limit/restitution = 0.7
🔗
The amount of restitution once the limits are surpassed. The lower, the more velocity-energy gets lost.
float linear_limit/softness = 1.0
🔗
A factor applied to the movement across the slider axis once the limits get surpassed. The lower, the slower the movement.
float linear_limit/upper_distance = 1.0
🔗
The maximum difference between the pivot points on their X axis before damping happens.
float linear_motion/damping = 0.0
🔗
The amount of damping inside the slider limits.
float linear_motion/restitution = 0.7
🔗
The amount of restitution inside the slider limits.
float linear_motion/softness = 1.0
🔗
A factor applied to the movement across the slider axis as long as the slider is in the limits. The lower, the slower the movement.
float linear_ortho/damping = 1.0
🔗
The amount of damping when movement is across axes orthogonal to the slider.
float linear_ortho/restitution = 0.7
🔗
The amount of restitution when movement is across axes orthogonal to the slider.
float linear_ortho/softness = 1.0
🔗
A factor applied to the movement across axes orthogonal to the slider.
Method Descriptions¶
float get_param(param: Param) const 🔗
Returns the value of the given parameter (see Param constants).
void set_param(param: Param, value: float) 🔗
Assigns value
to the given parameter (see Param constants).