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This page is up to date for Redot 4.3
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Engine core and modulesΒΆ
The following pages are meant to introduce the global organization of Redot Engine's source code, and give useful tips for extending and fixing the engine on the C++ side.
Getting started with Redot's source code
This section covers the basics that you will encounter in (almost) every source file.
Extending Redot by modifying its source code
This section covers what you can do by modifying Redot's C++ source code.