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VisualShaderNodeTransformCompose¶
Inherits: VisualShaderNode < Resource < RefCounted < Object
Composes a Transform3D from four Vector3s within the visual shader graph.
Description¶
Creates a 4×4 transform matrix using four vectors of type vec3
. Each vector is one row in the matrix and the last column is a vec4(0, 0, 0, 1)
.