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VisualShaderNodeVarying
Inherits: VisualShaderNode < Resource < RefCounted < Object
Inherited By: VisualShaderNodeVaryingGetter, VisualShaderNodeVaryingSetter
A visual shader node that represents a "varying" shader value.
Description
Varying values are shader variables that can be passed between shader functions, e.g. from Vertex shader to Fragment shader.
Properties
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Property Descriptions
String varying_name = "[None]" 🔗
Name of the variable. Must be unique.
VaryingType varying_type = 0 🔗
- void set_varying_type(value: VaryingType) 
- VaryingType get_varying_type() 
Type of the variable. Determines where the variable can be accessed.