Up to date

This page is up to date for Redot 4.3. If you still find outdated information, please create an issue.

RectangleShape2D

Inherits: Shape2D < Resource < RefCounted < Object

A 2D rectangle shape used for physics collision.

Description

A 2D rectangle shape, intended for use in physics. Usually used to provide a shape for a CollisionShape2D.

Performance: RectangleShape2D is fast to check collisions against. It is faster than CapsuleShape2D, but slower than CircleShape2D.

Tutorials

Properties

Vector2

size

Vector2(20, 20)


Property Descriptions

Vector2 size = Vector2(20, 20) 🔗

The rectangle's width and height.