Class reference

AnimatableBody3D

Inherits StaticBody3D

A 3D physics body that can't be moved by external forces. When moved manually, it affects other bodies in its path.

Description

An animatable 3D physics body. It can't be moved by external forces or contacts, but can be moved manually by other means such as code, AnimationMixers (with AnimationMixer.callback_mode_process set to AnimationMixer.ANIMATION_CALLBACK_MODE_PROCESS_PHYSICS), and RemoteTransform3D. When AnimatableBody3D is moved, its linear and angular velocity are estimated and used to affect other physics bodies in its path. This makes it useful for moving platforms, doors, and other moving objects.

Properties

Tutorials

Source revision 4f5b14abade2
Connection interrupted. Reload×

Rejoining the server...

Rejoin failed... trying again in seconds.

Failed to rejoin.
Please retry or reload the page.

The session has been paused by the server.

Failed to resume the session.
Please retry or reload the page.