Class reference
VisualShaderNodeStep
Inherits VisualShaderNode
Calculates a Step function within the visual shader graph.
Description
Translates to step(edge, x) in the shader language. Returns 0.0 if x is smaller than edge and 1.0 otherwise.
Properties
int op_type = 0
int op_type = 0A type of operands and returned value.
Constants
OP_TYPE_SCALAR = 0
A floating-point scalar type.
OP_TYPE_VECTOR_2D = 1
A 2D vector type.
OP_TYPE_VECTOR_2D_SCALAR = 2
The x port uses a 2D vector type, while the edge port uses a floating-point scalar type.
OP_TYPE_VECTOR_3D = 3
A 3D vector type.
OP_TYPE_VECTOR_3D_SCALAR = 4
The x port uses a 3D vector type, while the edge port uses a floating-point scalar type.
OP_TYPE_VECTOR_4D = 5
A 4D vector type.
OP_TYPE_VECTOR_4D_SCALAR = 6
The a and b ports use a 4D vector type. The weight port uses a scalar type.
OP_TYPE_MAX = 7
Represents the size of the OpType enum.