Class reference
VisualShaderNodeTransformConstant
Inherits VisualShaderNodeConstant
A Transform3D constant for use within the visual shader graph.
Description
A constant Transform3D, which can be used as an input node.
Properties
Transform3D constant = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0)
Transform3D constant = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0)A Transform3D constant which represents the state of this node.