Class reference
CameraTexture
Inherits Texture2D
Texture provided by a CameraFeed.
Description
This texture gives access to the camera texture provided by a CameraFeed. Note: Many cameras supply YCbCr images which need to be converted in a shader.
Properties
int camera_feed_id = 0
int camera_feed_id = 0The ID of the CameraFeed for which we want to display the image.
bool camera_is_active = false
bool camera_is_active = falseConvenience property that gives access to the active property of the CameraFeed.
bool resource_local_to_scene = false
bool resource_local_to_scene = falseint which_feed = 0
int which_feed = 0Which image within the CameraFeed we want access to, important if the camera image is split in a Y and CbCr component.