Class reference
AnimationNodeSync
Inherits AnimationNode
Base class for AnimationNodes with multiple input ports that must be synchronized.
Description
An animation node used to combine, mix, or blend two or more animations together while keeping them synchronized within an AnimationTree.
Properties
bool sync = false
bool sync = falseIf false, the blended animations' frame are stopped when the blend value is 0. If true, forcing the blended animations to advance frame.