Class reference

GLTFSkin

Inherits Resource

Properties

int skeleton = -1

int skin_root = -1

Methods

Transform3D[] get_inverse_binds()

void set_inverse_binds(Transform3D[] inverse_binds)

void set_joint_i_to_bone_i(Dictionary joint_i_to_bone_i)

void set_joint_i_to_name(Dictionary joint_i_to_name)

Tutorials

Source revision 4f5b14abade2
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