Class reference

VisualShaderNodeExpression

Inherits VisualShaderNodeGroupBase

A custom visual shader graph expression written in Redot Shading Language.

Description

Custom Redot Shading Language expression, with a custom number of input and output ports. The provided code is directly injected into the graph's matching shader function (vertex, fragment, or light), so it cannot be used to declare functions, varyings, uniforms, or global constants. See VisualShaderNodeGlobalExpression for such global definitions.

Properties

String expression = ""

An expression in Redot Shading Language, which will be injected at the start of the graph's matching shader function (vertex, fragment, or light), and thus cannot be used to declare functions, varyings, uniforms, or global constants.

Source revision 4f5b14abade2
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