Class reference

VisualShaderNodeMix

Inherits VisualShaderNode

Linearly interpolates between two values within the visual shader graph.

Description

Translates to mix(a, b, weight) in the shader language.

Properties

int op_type = 0

A type of operands and returned value.

Constants

OP_TYPE_SCALAR = 0

Enum: OpType

A floating-point scalar.

OP_TYPE_VECTOR_2D = 1

Enum: OpType

A 2D vector type.

OP_TYPE_VECTOR_2D_SCALAR = 2

Enum: OpType

The a and b ports use a 2D vector type. The weight port uses a scalar type.

OP_TYPE_VECTOR_3D = 3

Enum: OpType

A 3D vector type.

OP_TYPE_VECTOR_3D_SCALAR = 4

Enum: OpType

The a and b ports use a 3D vector type. The weight port uses a scalar type.

OP_TYPE_VECTOR_4D = 5

Enum: OpType

A 4D vector type.

OP_TYPE_VECTOR_4D_SCALAR = 6

Enum: OpType

The a and b ports use a 4D vector type. The weight port uses a scalar type.

OP_TYPE_MAX = 7

Enum: OpType

Represents the size of the OpType enum.

Source revision 4f5b14abade2
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