Class reference
World2D
Inherits Resource
A resource that holds all components of a 2D world, such as a canvas and a physics space.
Description
Class that has everything pertaining to a 2D world: A physics space, a canvas, and a sound space. 2D nodes register their resources into the current 2D world.
Properties
RID canvas
RID canvasThe RID of this world's canvas resource. Used by the RenderingServer for 2D drawing.
PhysicsDirectSpaceState2D direct_space_state
PhysicsDirectSpaceState2D direct_space_stateDirect access to the world's physics 2D space state. Used for querying current and potential collisions. When using multi-threaded physics, access is limited to Node._physics_process() in the main thread.
RID navigation_map
RID navigation_mapThe RID of this world's navigation map. Used by the NavigationServer2D.
RID space
RID spaceThe RID of this world's physics space resource. Used by the PhysicsServer2D for 2D physics, treating it as both a space and an area.