Class reference
VisualShaderNodeParticleMeshEmitter
Inherits VisualShaderNodeParticleEmitter
A visual shader node that makes particles emitted in a shape defined by a Mesh.
Description
VisualShaderNodeParticleEmitter that makes the particles emitted in a shape of the assigned mesh. It will emit from the mesh's surfaces, either all or only the specified one.
Properties
Mesh mesh
Mesh meshThe Mesh that defines emission shape.
int surface_index = 0
int surface_index = 0Index of the surface that emits particles. use_all_surfaces must be false for this to take effect.
bool use_all_surfaces = true
bool use_all_surfaces = trueIf true, the particles will emit from all surfaces of the mesh.