Class reference

VisualShaderNodeParticleMeshEmitter

Inherits VisualShaderNodeParticleEmitter

A visual shader node that makes particles emitted in a shape defined by a Mesh.

Description

VisualShaderNodeParticleEmitter that makes the particles emitted in a shape of the assigned mesh. It will emit from the mesh's surfaces, either all or only the specified one.

Properties

Mesh mesh

The Mesh that defines emission shape.

int surface_index = 0

Index of the surface that emits particles. use_all_surfaces must be false for this to take effect.

bool use_all_surfaces = true

If true, the particles will emit from all surfaces of the mesh.

Source revision 4f5b14abade2
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