Class reference
VisualShaderNodeVec4Constant
Inherits VisualShaderNodeConstant
A 4D vector constant to be used within the visual shader graph.
Description
A constant 4D vector, which can be used as an input node.
Properties
Quaternion constant = Quaternion(0, 0, 0, 1)
Quaternion constant = Quaternion(0, 0, 0, 1)A 4D vector (represented as a Quaternion) constant which represents the state of this node.