Class reference

TextureLayered

Inherits Texture

Base class for texture types which contain the data of multiple Images. Each image is of the same size and format.

Description

Base class for ImageTextureLayered and CompressedTextureLayered. Cannot be used directly, but contains all the functions necessary for accessing the derived resource types. See also Texture3D. Data is set on a per-layer basis. For Texture2DArrays, the layer specifies the array layer. All images need to have the same width, height and number of mipmap levels. A TextureLayered can be loaded with ResourceLoader.load(). Internally, Redot maps these files to their respective counterparts in the target rendering driver (Vulkan, OpenGL3).

Methods

int _get_format() virtual required const

Called when the TextureLayered's format is queried.

int _get_height() virtual required const

Called when the TextureLayered's height is queried.

Image _get_layer_data(int layer_index) virtual required const

Called when the data for a layer in the TextureLayered is queried.

int _get_layered_type() virtual required const

Called when the layers' type in the TextureLayered is queried.

int _get_layers() virtual required const

Called when the number of layers in the TextureLayered is queried.

int _get_width() virtual required const

Called when the TextureLayered's width queried.

bool _has_mipmaps() virtual required const

Called when the presence of mipmaps in the TextureLayered is queried.

int get_format() const

Returns the current format being used by this texture.

int get_height() const

Returns the height of the texture in pixels. Height is typically represented by the Y axis.

Image get_layer_data(int layer) const

Returns an Image resource with the data from specified layer.

int get_layered_type() const

Returns the TextureLayered's type. The type determines how the data is accessed, with cubemaps having special types.

int get_layers() const

Returns the number of referenced Images.

int get_width() const

Returns the width of the texture in pixels. Width is typically represented by the X axis.

bool has_mipmaps() const

Returns true if the layers have generated mipmaps.

Constants

LAYERED_TYPE_2D_ARRAY = 0

Enum: LayeredType

Texture is a generic Texture2DArray.

LAYERED_TYPE_CUBEMAP = 1

Enum: LayeredType

Texture is a Cubemap, with each side in its own layer (6 in total).

LAYERED_TYPE_CUBEMAP_ARRAY = 2

Enum: LayeredType

Texture is a CubemapArray, with each cubemap being made of 6 layers.

Source revision 4f5b14abade2
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