Class reference
VisualShaderNodeVectorOp
Inherits VisualShaderNodeVectorBase
A vector operator to be used within the visual shader graph.
Description
A visual shader node for use of vector operators. Operates on vector a and vector b.
Properties
int operator = 0
int operator = 0The operator to be used.
Constants
OP_ADD = 0
Adds two vectors.
OP_SUB = 1
Subtracts a vector from a vector.
OP_MUL = 2
Multiplies two vectors.
OP_DIV = 3
Divides vector by vector.
OP_MOD = 4
Returns the remainder of the two vectors.
OP_POW = 5
Returns the value of the first parameter raised to the power of the second, for each component of the vectors.
OP_MAX = 6
Returns the greater of two values, for each component of the vectors.
OP_MIN = 7
Returns the lesser of two values, for each component of the vectors.
OP_CROSS = 8
Calculates the cross product of two vectors.
OP_ATAN2 = 9
Returns the arc-tangent of the parameters.
OP_REFLECT = 10
Returns the vector that points in the direction of reflection. a is incident vector and b is the normal vector.
OP_STEP = 11
Vector step operator. Returns 0.0 if a is smaller than b and 1.0 otherwise.
OP_ENUM_SIZE = 12
Represents the size of the Operator enum.