Class reference
IKModifier3D
Inherits SkeletonModifier3D
A node for inverse kinematics which may modify more than one bone.
Description
Base class of SkeletonModifier3Ds that has some joint lists and applies inverse kinematics. This class has some structs, enums, and helper methods which are useful to solve inverse kinematics.
Properties
bool mutable_bone_axes = true
bool mutable_bone_axes = trueIf true, the solver retrieves the bone axis from the bone pose every frame. If false, the solver retrieves the bone axis from the bone rest and caches it, which increases performance slightly, but position changes in the bone pose made before processing this IKModifier3D are ignored.