Class reference

StyleBoxTexture

Inherits StyleBox

A texture-based nine-patch StyleBox.

Description

A texture-based nine-patch StyleBox, in a way similar to NinePatchRect. This stylebox performs a 3×3 scaling of a texture, where only the center cell is fully stretched. This makes it possible to design bordered styles regardless of the stylebox's size.

Properties

int axis_stretch_horizontal = 0

Controls how the stylebox's texture will be stretched or tiled horizontally.

int axis_stretch_vertical = 0

Controls how the stylebox's texture will be stretched or tiled vertically.

bool draw_center = true

If true, the nine-patch texture's center tile will be drawn.

float expand_margin_bottom = 0.0

Expands the bottom margin of this style box when drawing, causing it to be drawn larger than requested.

float expand_margin_left = 0.0

Expands the left margin of this style box when drawing, causing it to be drawn larger than requested.

float expand_margin_right = 0.0

Expands the right margin of this style box when drawing, causing it to be drawn larger than requested.

float expand_margin_top = 0.0

Expands the top margin of this style box when drawing, causing it to be drawn larger than requested.

Color modulate_color = Color(1, 1, 1, 1)

Modulates the color of the texture when this style box is drawn.

Rect2 region_rect = Rect2(0, 0, 0, 0)

The region to use from the texture. This is equivalent to first wrapping the texture in an AtlasTexture with the same region. If empty (Rect2(0, 0, 0, 0)), the whole texture is used.

Texture2D texture

The texture to use when drawing this style box.

float texture_margin_bottom = 0.0

Increases the bottom margin of the 3×3 texture box. A higher value means more of the source texture is considered to be part of the bottom border of the 3×3 box. This is also the value used as fallback for StyleBox.content_margin_bottom if it is negative.

float texture_margin_left = 0.0

Increases the left margin of the 3×3 texture box. A higher value means more of the source texture is considered to be part of the left border of the 3×3 box. This is also the value used as fallback for StyleBox.content_margin_left if it is negative.

float texture_margin_right = 0.0

Increases the right margin of the 3×3 texture box. A higher value means more of the source texture is considered to be part of the right border of the 3×3 box. This is also the value used as fallback for StyleBox.content_margin_right if it is negative.

float texture_margin_top = 0.0

Increases the top margin of the 3×3 texture box. A higher value means more of the source texture is considered to be part of the top border of the 3×3 box. This is also the value used as fallback for StyleBox.content_margin_top if it is negative.

Methods

float get_expand_margin(int margin) const

Returns the expand margin size of the specified Side.

float get_texture_margin(int margin) const

Returns the margin size of the specified Side.

void set_expand_margin(int margin, float size)

Sets the expand margin to size pixels for the specified Side.

void set_expand_margin_all(float size)

Sets the expand margin to size pixels for all sides.

void set_texture_margin(int margin, float size)

Sets the margin to size pixels for the specified Side.

void set_texture_margin_all(float size)

Sets the margin to size pixels for all sides.

Constants

AXIS_STRETCH_MODE_STRETCH = 0

Enum: AxisStretchMode

Stretch the stylebox's texture. This results in visible distortion unless the texture size matches the stylebox's size perfectly.

AXIS_STRETCH_MODE_TILE = 1

Enum: AxisStretchMode

Repeats the stylebox's texture to match the stylebox's size according to the nine-patch system.

AXIS_STRETCH_MODE_TILE_FIT = 2

Enum: AxisStretchMode

Repeats the stylebox's texture to match the stylebox's size according to the nine-patch system. Unlike AXIS_STRETCH_MODE_TILE, the texture may be slightly stretched to make the nine-patch texture tile seamlessly.

Source revision 4f5b14abade2
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