Class reference
WebSocketPeer
Inherits PacketPeer
A WebSocket connection.
Description
This class represents WebSocket connection, and can be used as a WebSocket client (RFC 6455-compliant) or as a remote peer of a WebSocket server. You can send WebSocket binary frames using PacketPeer.put_packet(), and WebSocket text frames using send() (prefer text frames when interacting with text-based API). You can check the frame type of the last packet via was_string_packet(). To start a WebSocket client, first call connect_to_url(), then regularly call poll() (e.g. during Node process). You can query the socket state via get_ready_state(), get the number of pending packets using PacketPeer.get_available_packet_count(), and retrieve them via PacketPeer.get_packet().
extends Node
var socket = WebSocketPeer.new()
func _ready():
socket.connect_to_url("wss://example.com")
func _process(delta):
socket.poll()
var state = socket.get_ready_state()
if state == WebSocketPeer.STATE_OPEN:
while socket.get_available_packet_count():
print("Packet: ", socket.get_packet())
elif state == WebSocketPeer.STATE_CLOSING:
# Keep polling to achieve proper close.
pass
elif state == WebSocketPeer.STATE_CLOSED:
var code = socket.get_close_code()
var reason = socket.get_close_reason()
print("WebSocket closed with code: %d, reason %s. Clean: %s" % [code, reason, code != -1])
set_process(false) # Stop processing.
To use the peer as part of a WebSocket server refer to accept_stream() and the online tutorial.
Properties
PackedStringArray handshake_headers = PackedStringArray()
PackedStringArray handshake_headers = PackedStringArray()The extra HTTP headers to be sent during the WebSocket handshake. Note: Not supported in Web exports due to browsers' restrictions.
float heartbeat_interval = 0.0
float heartbeat_interval = 0.0The interval (in seconds) at which the peer will automatically send WebSocket "ping" control frames. When set to 0, no "ping" control frames will be sent. Note: Has no effect in Web exports due to browser restrictions.
int inbound_buffer_size = 65535
int inbound_buffer_size = 65535The size of the input buffer in bytes (roughly the maximum amount of memory that will be allocated for the inbound packets).
int max_queued_packets = 4096
int max_queued_packets = 4096The maximum amount of packets that will be allowed in the queues (both inbound and outbound).
int outbound_buffer_size = 65535
int outbound_buffer_size = 65535The size of the input buffer in bytes (roughly the maximum amount of memory that will be allocated for the outbound packets).
PackedStringArray supported_protocols = PackedStringArray()
PackedStringArray supported_protocols = PackedStringArray()The WebSocket sub-protocols allowed during the WebSocket handshake.
Methods
int accept_stream(StreamPeer stream)
int accept_stream(StreamPeer stream)Accepts a peer connection performing the HTTP handshake as a WebSocket server. The stream must be a valid TCP stream retrieved via TCPServer.take_connection(), or a TLS stream accepted via StreamPeerTLS.accept_stream(). Note: Not supported in Web exports due to browsers' restrictions.
void close(int code = 1000, String reason = "")
int code = 1000, String reason = "")Closes this WebSocket connection. code is the status code for the closure (see RFC 6455 section 7.4 for a list of valid status codes). reason is the human readable reason for closing the connection (can be any UTF-8 string that's smaller than 123 bytes). If code is negative, the connection will be closed immediately without notifying the remote peer. Note: To achieve a clean close, you will need to keep polling until STATE_CLOSED is reached. Note: The Web export might not support all status codes. Please refer to browser-specific documentation for more details.
int connect_to_url(String url, TLSOptions tls_client_options = null)
int connect_to_url(String url, TLSOptions tls_client_options = null)Connects to the given URL. TLS certificates will be verified against the hostname when connecting using the wss:// protocol. You can pass the optional tls_client_options parameter to customize the trusted certification authorities, or disable the common name verification. See TLSOptions.client() and TLSOptions.client_unsafe(). Note: This method is non-blocking, and will return OK before the connection is established as long as the provided parameters are valid and the peer is not in an invalid state (e.g. already connected). Regularly call poll() (e.g. during Node process) and check the result of get_ready_state() to know whether the connection succeeds or fails. Note: To avoid mixed content warnings or errors in Web, you may have to use a url that starts with wss:// (secure) instead of ws://. When doing so, make sure to use the fully qualified domain name that matches the one defined in the server's TLS certificate. Do not connect directly via the IP address for wss:// connections, as it won't match with the TLS certificate.
int get_close_code() const
int get_close_code() constReturns the received WebSocket close frame status code, or -1 when the connection was not cleanly closed. Only call this method when get_ready_state() returns STATE_CLOSED.
String get_close_reason() const
String get_close_reason() constReturns the received WebSocket close frame status reason string. Only call this method when get_ready_state() returns STATE_CLOSED.
String get_connected_host() const
String get_connected_host() constReturns the IP address of the connected peer. Note: Not available in the Web export.
int get_connected_port() const
int get_connected_port() constReturns the remote port of the connected peer. Note: Not available in the Web export.
int get_current_outbound_buffered_amount() const
int get_current_outbound_buffered_amount() constReturns the current amount of data in the outbound websocket buffer. Note: Web exports use WebSocket.bufferedAmount, while other platforms use an internal buffer.
int get_ready_state() const
int get_ready_state() constReturns the ready state of the connection.
String get_requested_url() const
String get_requested_url() constReturns the URL requested by this peer. The URL is derived from the url passed to connect_to_url() or from the HTTP headers when acting as server (i.e. when using accept_stream()).
String get_selected_protocol() const
String get_selected_protocol() constReturns the selected WebSocket sub-protocol for this connection or an empty string if the sub-protocol has not been selected yet.
void poll()
Updates the connection state and receive incoming packets. Call this function regularly to keep it in a clean state.
int send(PackedByteArray message, int write_mode = 1)
int send(PackedByteArray message, int write_mode = 1)Sends the given message using the desired write_mode. When sending a String, prefer using send_text().
int send_text(String message)
int send_text(String message)Sends the given message using WebSocket text mode. Prefer this method over PacketPeer.put_packet() when interacting with third-party text-based API (e.g. when using JSON formatted messages).
void set_no_delay(bool enabled)
bool enabled)Disable Nagle's algorithm on the underlying TCP socket (default). See StreamPeerTCP.set_no_delay() for more information. Note: Not available in the Web export.
bool was_string_packet() const
bool was_string_packet() constReturns true if the last received packet was sent as a text payload. See WriteMode.
Constants
WRITE_MODE_TEXT = 0
Specifies that WebSockets messages should be transferred as text payload (only valid UTF-8 is allowed).
WRITE_MODE_BINARY = 1
Specifies that WebSockets messages should be transferred as binary payload (any byte combination is allowed).
STATE_CONNECTING = 0
Socket has been created. The connection is not yet open.
STATE_OPEN = 1
The connection is open and ready to communicate.
STATE_CLOSING = 2
The connection is in the process of closing. This means a close request has been sent to the remote peer but confirmation has not been received.
STATE_CLOSED = 3
The connection is closed or couldn't be opened.