Class reference
MeshInstance2D
Inherits Node2D
Node used for displaying a Mesh in 2D.
Description
Node used for displaying a Mesh in 2D. A MeshInstance2D can be automatically created from an existing Sprite2D via a tool in the editor toolbar. Select the Sprite2D node, then choose Sprite2D > Convert to MeshInstance2D at the top of the 2D editor viewport.
Properties
Mesh mesh
Mesh meshThe Mesh that will be drawn by the MeshInstance2D.
Texture2D texture
Texture2D textureThe Texture2D that will be used if using the default CanvasItemMaterial. Can be accessed as TEXTURE in CanvasItem shader.
Signals
texture_changed()
Emitted when the texture is changed.