Class reference
LineEdit
Inherits Control
An input field for single-line text.
Description
LineEdit provides an input field for editing a single line of text. - When the LineEdit control is focused using the keyboard arrow keys, it will only gain focus and not enter edit mode. - To enter edit mode, click on the control with the mouse, see also keep_editing_on_text_submit. - To exit edit mode, press ui_text_submit or ui_cancel (by default Escape) actions. - Check edit(), unedit(), is_editing(), and editing_toggled for more information. While entering text, it is possible to insert special characters using Unicode, OEM or Windows alt codes: - To enter Unicode codepoints, hold Alt and type the codepoint on the numpad. For example, to enter the character á (U+00E1), hold Alt and type +E1 on the numpad (the leading zeroes can be omitted). - To enter OEM codepoints, hold Alt and type the code on the numpad. For example, to enter the character á (OEM 160), hold Alt and type 160 on the numpad. - To enter Windows codepoints, hold Alt and type the code on the numpad. For example, to enter the character á (Windows 0225), hold Alt and type 0, 2, 2, 5 on the numpad. The leading zero here must not be omitted, as this is how Windows codepoints are distinguished from OEM codepoints. Important: - Focusing the LineEdit with ui_focus_next (by default Tab) or ui_focus_prev (by default Shift + Tab) or Control.grab_focus() still enters edit mode (for compatibility). LineEdit features many built-in shortcuts that are always available (Ctrl here maps to Cmd on macOS): - Ctrl + C: Copy - Ctrl + X: Cut - Ctrl + V or Ctrl + Y: Paste/"yank" - Ctrl + Z: Undo - Ctrl + ~: Swap input direction. - Ctrl + Shift + Z: Redo - Ctrl + U: Delete text from the caret position to the beginning of the line - Ctrl + K: Delete text from the caret position to the end of the line - Ctrl + A: Select all text - Up Arrow/Down Arrow: Move the caret to the beginning/end of the line On macOS, some extra keyboard shortcuts are available: - Cmd + F: Same as Right Arrow, move the caret one character right - Cmd + B: Same as Left Arrow, move the caret one character left - Cmd + P: Same as Up Arrow, move the caret to the previous line - Cmd + N: Same as Down Arrow, move the caret to the next line - Cmd + D: Same as Delete, delete the character on the right side of caret - Cmd + H: Same as Backspace, delete the character on the left side of the caret - Cmd + A: Same as Home, move the caret to the beginning of the line - Cmd + E: Same as End, move the caret to the end of the line - Cmd + Left Arrow: Same as Home, move the caret to the beginning of the line - Cmd + Right Arrow: Same as End, move the caret to the end of the line Note: Caret movement shortcuts listed above are not affected by shortcut_keys_enabled.
Properties
int alignment = 0
int alignment = 0Text alignment as defined in the HorizontalAlignment enum.
bool backspace_deletes_composite_character_enabled = false
bool backspace_deletes_composite_character_enabled = falseIf true and caret_mid_grapheme is false, backspace deletes an entire composite character such as ❤️🩹, instead of deleting part of the composite character.
bool caret_blink = false
bool caret_blink = falseIf true, makes the caret blink.
float caret_blink_interval = 0.65
float caret_blink_interval = 0.65The interval at which the caret blinks (in seconds).
int caret_column = 0
int caret_column = 0The caret's column position inside the LineEdit. When set, the text may scroll to accommodate it.
bool caret_force_displayed = false
bool caret_force_displayed = falseIf true, the LineEdit will always show the caret, even if not editing or focus is lost.
bool caret_mid_grapheme = false
bool caret_mid_grapheme = falseAllow moving caret, selecting and removing the individual composite character components. Note: Backspace is always removing individual composite character components.
bool clear_button_enabled = false
bool clear_button_enabled = falseIf true, the LineEdit will show a clear button if text is not empty, which can be used to clear the text quickly.
bool context_menu_enabled = true
bool context_menu_enabled = trueIf true, the context menu will appear when right-clicked.
bool deselect_on_focus_loss_enabled = true
bool deselect_on_focus_loss_enabled = trueIf true, the selected text will be deselected when focus is lost.
bool drag_and_drop_selection_enabled = true
bool drag_and_drop_selection_enabled = trueIf true, allow drag and drop of selected text.
bool draw_control_chars = false
bool draw_control_chars = falseIf true, control characters are displayed.
bool editable = true
bool editable = trueIf false, existing text cannot be modified and new text cannot be added.
bool emoji_menu_enabled = true
bool emoji_menu_enabled = trueIf true, "Emoji and Symbols" menu is enabled.
bool expand_to_text_length = false
bool expand_to_text_length = falseIf true, the LineEdit width will increase to stay longer than the text. It will not compress if the text is shortened.
bool flat = false
bool flat = falseIf true, the LineEdit doesn't display decoration.
int focus_mode = 2
int focus_mode = 2bool keep_editing_on_text_submit = false
bool keep_editing_on_text_submit = falseIf true, the LineEdit will not exit edit mode when text is submitted by pressing ui_text_submit action (by default: Enter or Kp Enter).
String language = ""
String language = ""Language code used for line-breaking and text shaping algorithms. If left empty, current locale is used instead.
int max_length = 0
int max_length = 0Maximum number of characters that can be entered inside the LineEdit. If 0, there is no limit. When a limit is defined, characters that would exceed max_length are truncated. This happens both for existing text contents when setting the max length, or for new text inserted in the LineEdit, including pasting. If any input text is truncated, the text_change_rejected signal is emitted with the truncated substring as a parameter:
text = "Hello world"
max_length = 5
# `text` becomes "Hello".
max_length = 10
text += " goodbye"
# `text` becomes "Hello good".
# `text_change_rejected` is emitted with "bye" as a parameter.
Text = "Hello world";
MaxLength = 5;
// `Text` becomes "Hello".
MaxLength = 10;
Text += " goodbye";
// `Text` becomes "Hello good".
// `text_change_rejected` is emitted with "bye" as a parameter.
bool middle_mouse_paste_enabled = true
bool middle_mouse_paste_enabled = trueIf false, using middle mouse button to paste clipboard will be disabled. Note: This method is only implemented on Linux.
int mouse_default_cursor_shape = 1
int mouse_default_cursor_shape = 1String placeholder_text = ""
String placeholder_text = ""Text shown when the LineEdit is empty. It is not the LineEdit's default value (see text).
Texture2D right_icon
Texture2D right_iconSets the icon that will appear in the right end of the LineEdit if there's no text, or always, if clear_button_enabled is set to false.
bool secret = false
bool secret = falseIf true, every character is replaced with the secret character (see secret_character).
String secret_character = "•"
String secret_character = "•"The character to use to mask secret input. Only a single character can be used as the secret character. If it is longer than one character, only the first one will be used. If it is empty, a space will be used instead.
bool select_all_on_focus = false
bool select_all_on_focus = falseIf true, the LineEdit will select the whole text when it gains focus.
bool selecting_enabled = true
bool selecting_enabled = trueIf false, it's impossible to select the text using mouse nor keyboard.
bool shortcut_keys_enabled = true
bool shortcut_keys_enabled = trueIf true, shortcut keys for context menu items are enabled, even if the context menu is disabled.
int structured_text_bidi_override = 0
int structured_text_bidi_override = 0Set BiDi algorithm override for the structured text.
Array structured_text_bidi_override_options = []
Array structured_text_bidi_override_options = []Set additional options for BiDi override.
String text = ""
String text = ""String value of the LineEdit. Note: Changing text using this property won't emit the text_changed signal.
int text_direction = 0
int text_direction = 0Base text writing direction.
bool virtual_keyboard_enabled = true
bool virtual_keyboard_enabled = trueIf true, the native virtual keyboard is enabled on platforms that support it.
bool virtual_keyboard_show_on_focus = true
bool virtual_keyboard_show_on_focus = trueIf true, the native virtual keyboard is shown on focus events on platforms that support it.
int virtual_keyboard_type = 0
int virtual_keyboard_type = 0Specifies the type of virtual keyboard to show.
Methods
void apply_ime()
Applies text from the Input Method Editor (IME) and closes the IME if it is open.
void cancel_ime()
Closes the Input Method Editor (IME) if it is open. Any text in the IME will be lost.
void clear()
void delete_char_at_caret()
Deletes one character at the caret's current position (equivalent to pressing Delete).
void delete_text(int from_column, int to_column)
int from_column, int to_column)Deletes a section of the text going from position from_column to to_column. Both parameters should be within the text's length.
void deselect()
Clears the current selection.
void edit()
Allows entering edit mode whether the LineEdit is focused or not. See also keep_editing_on_text_submit.
PopupMenu get_menu() const
PopupMenu get_menu() constReturns the PopupMenu of this LineEdit. By default, this menu is displayed when right-clicking on the LineEdit. You can add custom menu items or remove standard ones. Make sure your IDs don't conflict with the standard ones (see MenuItems). For example:
func _ready():
var menu = get_menu()
# Remove all items after "Redo".
menu.item_count = menu.get_item_index(MENU_REDO) + 1
# Add custom items.
menu.add_separator()
menu.add_item("Insert Date", MENU_MAX + 1)
# Connect callback.
menu.id_pressed.connect(_on_item_pressed)
func _on_item_pressed(id):
if id == MENU_MAX + 1:
insert_text_at_caret(Time.get_date_string_from_system())
public override void _Ready()
{
var menu = GetMenu();
// Remove all items after "Redo".
menu.ItemCount = menu.GetItemIndex(LineEdit.MenuItems.Redo) + 1;
// Add custom items.
menu.AddSeparator();
menu.AddItem("Insert Date", LineEdit.MenuItems.Max + 1);
// Add event handler.
menu.IdPressed += OnItemPressed;
}
public void OnItemPressed(int id)
{
if (id == LineEdit.MenuItems.Max + 1)
{
InsertTextAtCaret(Time.GetDateStringFromSystem());
}
}
Warning: This is a required internal node, removing and freeing it may cause a crash. If you wish to hide it or any of its children, use their Window.visible property.
int get_next_composite_character_column(int column) const
int get_next_composite_character_column(int column) constReturns the correct column at the end of a composite character like ❤️🩹 (mending heart; Unicode: U+2764 U+FE0F U+200D U+1FA79) which is comprised of more than one Unicode code point, if the caret is at the start of the composite character. Also returns the correct column with the caret at mid grapheme and for non-composite characters. Note: To check at caret location use get_next_composite_character_column(get_caret_column())
int get_previous_composite_character_column(int column) const
int get_previous_composite_character_column(int column) constReturns the correct column at the start of a composite character like ❤️🩹 (mending heart; Unicode: U+2764 U+FE0F U+200D U+1FA79) which is comprised of more than one Unicode code point, if the caret is at the end of the composite character. Also returns the correct column with the caret at mid grapheme and for non-composite characters. Note: To check at caret location use get_previous_composite_character_column(get_caret_column())
float get_scroll_offset() const
float get_scroll_offset() constReturns the scroll offset due to caret_column, as a number of characters.
String get_selected_text()
String get_selected_text()Returns the text inside the selection.
int get_selection_from_column() const
int get_selection_from_column() constReturns the selection begin column.
int get_selection_to_column() const
int get_selection_to_column() constReturns the selection end column.
bool has_ime_text() const
bool has_ime_text() constReturns true if the user has text in the Input Method Editor (IME).
bool has_redo() const
bool has_redo() constReturns true if a "redo" action is available.
bool has_selection() const
bool has_selection() constReturns true if the user has selected text.
bool has_undo() const
bool has_undo() constReturns true if an "undo" action is available.
void insert_text_at_caret(String text)
String text)Inserts text at the caret. If the resulting value is longer than max_length, nothing happens.
bool is_editing() const
bool is_editing() constReturns whether the LineEdit is being edited.
bool is_menu_visible() const
bool is_menu_visible() constReturns whether the menu is visible. Use this instead of get_menu().visible to improve performance (so the creation of the menu is avoided).
void menu_option(int option)
int option)Executes a given action as defined in the MenuItems enum.
void select(int from = 0, int to = -1)
int from = 0, int to = -1)Selects characters inside LineEdit between from and to. By default, from is at the beginning and to at the end.
text = "Welcome"
select() # Will select "Welcome".
select(4) # Will select "ome".
select(2, 5) # Will select "lco".
Text = "Welcome";
Select(); // Will select "Welcome".
Select(4); // Will select "ome".
Select(2, 5); // Will select "lco".
void select_all()
Selects the whole String.
void unedit()
Allows exiting edit mode while preserving focus.
Signals
editing_toggled(bool toggled_on)
bool toggled_on)Emitted when the LineEdit switches in or out of edit mode.
text_change_rejected(String rejected_substring)
String rejected_substring)Emitted when appending text that overflows the max_length. The appended text is truncated to fit max_length, and the part that couldn't fit is passed as the rejected_substring argument.
text_changed(String new_text)
String new_text)Emitted when the text changes.
text_submitted(String new_text)
String new_text)Emitted when the user presses the ui_text_submit action (by default: Enter or Kp Enter) while the LineEdit has focus.
Constants
MENU_CUT = 0
Cuts (copies and clears) the selected text.
MENU_COPY = 1
Copies the selected text.
MENU_PASTE = 2
Pastes the clipboard text over the selected text (or at the caret's position). Non-printable escape characters are automatically stripped from the OS clipboard via String.strip_escapes().
MENU_CLEAR = 3
Erases the whole LineEdit text.
MENU_SELECT_ALL = 4
Selects the whole LineEdit text.
MENU_UNDO = 5
Undoes the previous action.
MENU_REDO = 6
Reverse the last undo action.
MENU_SUBMENU_TEXT_DIR = 7
ID of "Text Writing Direction" submenu.
MENU_DIR_INHERITED = 8
Sets text direction to inherited.
MENU_DIR_AUTO = 9
Sets text direction to automatic.
MENU_DIR_LTR = 10
Sets text direction to left-to-right.
MENU_DIR_RTL = 11
Sets text direction to right-to-left.
MENU_DISPLAY_UCC = 12
Toggles control character display.
MENU_SUBMENU_INSERT_UCC = 13
ID of "Insert Control Character" submenu.
MENU_INSERT_LRM = 14
Inserts left-to-right mark (LRM) character.
MENU_INSERT_RLM = 15
Inserts right-to-left mark (RLM) character.
MENU_INSERT_LRE = 16
Inserts start of left-to-right embedding (LRE) character.
MENU_INSERT_RLE = 17
Inserts start of right-to-left embedding (RLE) character.
MENU_INSERT_LRO = 18
Inserts start of left-to-right override (LRO) character.
MENU_INSERT_RLO = 19
Inserts start of right-to-left override (RLO) character.
MENU_INSERT_PDF = 20
Inserts pop direction formatting (PDF) character.
MENU_INSERT_ALM = 21
Inserts Arabic letter mark (ALM) character.
MENU_INSERT_LRI = 22
Inserts left-to-right isolate (LRI) character.
MENU_INSERT_RLI = 23
Inserts right-to-left isolate (RLI) character.
MENU_INSERT_FSI = 24
Inserts first strong isolate (FSI) character.
MENU_INSERT_PDI = 25
Inserts pop direction isolate (PDI) character.
MENU_INSERT_ZWJ = 26
Inserts zero width joiner (ZWJ) character.
MENU_INSERT_ZWNJ = 27
Inserts zero width non-joiner (ZWNJ) character.
MENU_INSERT_WJ = 28
Inserts word joiner (WJ) character.
MENU_INSERT_SHY = 29
Inserts soft hyphen (SHY) character.
MENU_EMOJI_AND_SYMBOL = 30
Opens system emoji and symbol picker.
MENU_MAX = 31
Represents the size of the MenuItems enum.
KEYBOARD_TYPE_DEFAULT = 0
Default text virtual keyboard.
KEYBOARD_TYPE_MULTILINE = 1
Multiline virtual keyboard.
KEYBOARD_TYPE_NUMBER = 2
Virtual number keypad, useful for PIN entry.
KEYBOARD_TYPE_NUMBER_DECIMAL = 3
Virtual number keypad, useful for entering fractional numbers.
KEYBOARD_TYPE_PHONE = 4
Virtual phone number keypad.
KEYBOARD_TYPE_EMAIL_ADDRESS = 5
Virtual keyboard with additional keys to assist with typing email addresses.
KEYBOARD_TYPE_PASSWORD = 6
Virtual keyboard for entering a password. On most platforms, this should disable autocomplete and autocapitalization. Note: This is not supported on Web. Instead, this behaves identically to KEYBOARD_TYPE_DEFAULT.
KEYBOARD_TYPE_URL = 7
Virtual keyboard with additional keys to assist with typing URLs.
Theme properties
Color caret_color = Color(0.95, 0.95, 0.95, 1)
Color caret_color = Color(0.95, 0.95, 0.95, 1)Color of the LineEdit's caret (text cursor). This can be set to a fully transparent color to hide the caret entirely.
Color clear_button_color = Color(0.875, 0.875, 0.875, 1)
Color clear_button_color = Color(0.875, 0.875, 0.875, 1)Color used as default tint for the clear button.
Color clear_button_color_pressed = Color(1, 1, 1, 1)
Color clear_button_color_pressed = Color(1, 1, 1, 1)Color used for the clear button when it's pressed.
Color font_color = Color(0.875, 0.875, 0.875, 1)
Color font_color = Color(0.875, 0.875, 0.875, 1)Default font color.
Color font_outline_color = Color(0, 0, 0, 1)
Color font_outline_color = Color(0, 0, 0, 1)The tint of text outline of the LineEdit.
Color font_placeholder_color = Color(0.875, 0.875, 0.875, 0.6)
Color font_placeholder_color = Color(0.875, 0.875, 0.875, 0.6)Font color for placeholder_text.
Color font_selected_color = Color(1, 1, 1, 1)
Color font_selected_color = Color(1, 1, 1, 1)Font color for selected text (inside the selection rectangle).
Color font_uneditable_color = Color(0.875, 0.875, 0.875, 0.5)
Color font_uneditable_color = Color(0.875, 0.875, 0.875, 0.5)Font color when editing is disabled.
Color selection_color = Color(0.5, 0.5, 0.5, 1)
Color selection_color = Color(0.5, 0.5, 0.5, 1)Color of the selection rectangle.
int caret_width = 1
int caret_width = 1The caret's width in pixels. Greater values can be used to improve accessibility by ensuring the caret is easily visible, or to ensure consistency with a large font size.
int minimum_character_width = 4
int minimum_character_width = 4Minimum horizontal space for the text (not counting the clear button and content margins). This value is measured in count of 'M' characters (i.e. this number of 'M' characters can be displayed without scrolling).
int outline_size = 0
int outline_size = 0The size of the text outline. Note: If using a font with FontFile.multichannel_signed_distance_field enabled, its FontFile.msdf_pixel_range must be set to at least twice the value of outline_size for outline rendering to look correct. Otherwise, the outline may appear to be cut off earlier than intended.
Font font
Font fontFont used for the text.
int font_size
int font_sizeFont size of the LineEdit's text.
Texture2D clear
Texture2D clearTexture for the clear button. See clear_button_enabled.
StyleBox focus
StyleBox focusBackground used when LineEdit has GUI focus. The focus StyleBox is displayed over the base StyleBox, so a partially transparent StyleBox should be used to ensure the base StyleBox remains visible. A StyleBox that represents an outline or an underline works well for this purpose. To disable the focus visual effect, assign a StyleBoxEmpty resource. Note that disabling the focus visual effect will harm keyboard/controller navigation usability, so this is not recommended for accessibility reasons.
StyleBox normal
StyleBox normalDefault background for the LineEdit.
StyleBox read_only
StyleBox read_onlyBackground used when LineEdit is in read-only mode (editable is set to false).