Attention: Here be dragons (unstable version)

This is the latest (unstable) version of this documentation, which may document features not available in or compatible with released stable versions of Redot.

MultiMeshInstance2D

Inherits: Node2D < CanvasItem < Node < Object

Node that instances a MultiMesh in 2D.

Description

MultiMeshInstance2D is a specialized node to instance a MultiMesh resource in 2D.

Usage is the same as MultiMeshInstance3D.

Properties

MultiMesh

multimesh

Texture2D

texture


Signals

texture_changed() 🔗

Emitted when the texture is changed.


Property Descriptions

MultiMesh multimesh 🔗

The MultiMesh that will be drawn by the MultiMeshInstance2D.


Texture2D texture 🔗

The Texture2D that will be used if using the default CanvasItemMaterial. Can be accessed as TEXTURE in CanvasItem shader.