Attention: Here be dragons (unstable version)

This is the latest (unstable) version of this documentation, which may document features not available in or compatible with released stable versions of Redot.

VisualShaderNodeTransformDecompose

Inherits: VisualShaderNode < Resource < RefCounted < Object

Decomposes a Transform3D into four Vector3s within the visual shader graph.

Description

Takes a 4×4 transform matrix and decomposes it into four vec3 values, one from each row of the matrix.