Attention: Here be dragons (unstable version)

This is the latest (unstable) version of this documentation, which may document features not available in or compatible with released stable versions of Redot.

Texture2DArrayRD

Inherits: TextureLayeredRD < TextureLayered < Texture < Resource < RefCounted < Object

Texture Array for 2D that is bound to a texture created on the RenderingDevice.

Description

This texture array class allows you to use a 2D array texture created directly on the RenderingDevice as a texture for materials, meshes, etc.