Attention: Here be dragons (unstable version)

This is the latest (unstable) version of this documentation, which may document features not available in or compatible with released stable versions of Redot.

Your first shader

This tutorial series will walk you through writing your first shader. It is intended for people who have very little prior experience with shaders and want to get started with the basics. This tutorial will not cover advanced topics and it is not comprehensive. For a comprehensive and detailed overview of shaders in Redot see the Shading Reference Page.

The "your first shader" tutorials walk you through the process of writing a shader step-by-step.

For a more general introduction into shaders and the OpenGL Shading Language, use The Book of Shaders.