Attention: Here be dragons (unstable version)

This is the latest (unstable) version of this documentation, which may document features not available in or compatible with released stable versions of Redot.

VisualShaderNodeProximityFade

Inherits: VisualShaderNode < Resource < RefCounted < Object

A visual shader node representing proximity fade effect.

Description

The proximity fade effect fades out each pixel based on its distance to another object.