Attention: Here be dragons (unstable version)

This is the latest (unstable) version of this documentation, which may document features not available in or compatible with released stable versions of Redot.

VisualShaderNodeVaryingGetter

Inherits: VisualShaderNodeVarying < VisualShaderNode < Resource < RefCounted < Object

A visual shader node that gets a value of a varying.

Description

Outputs a value of a varying defined in the shader. You need to first create a varying that can be used in the given function, e.g. varying getter in Fragment shader requires a varying with mode set to VisualShader.VARYING_MODE_VERTEX_TO_FRAG_LIGHT.