Attention: Here be dragons (unstable version)

This is the latest (unstable) version of this documentation, which may document features not available in or compatible with released stable versions of Redot.

RDTextureView

Inherits: RefCounted < Object

Texture view (used by RenderingDevice).

Description

This object is used by RenderingDevice.

Properties

DataFormat

format_override

218

TextureSwizzle

swizzle_a

6

TextureSwizzle

swizzle_b

5

TextureSwizzle

swizzle_g

4

TextureSwizzle

swizzle_r

3


Property Descriptions

DataFormat format_override = 218 🔗

Optional override for the data format to return sampled values in. The corresponding RDTextureFormat must have had this added as a shareable format. The default value of RenderingDevice.DATA_FORMAT_MAX does not override the format.


TextureSwizzle swizzle_a = 6 🔗

The channel to sample when sampling the alpha channel.


TextureSwizzle swizzle_b = 5 🔗

The channel to sample when sampling the blue color channel.


TextureSwizzle swizzle_g = 4 🔗

The channel to sample when sampling the green color channel.


TextureSwizzle swizzle_r = 3 🔗

The channel to sample when sampling the red color channel.