Attention: Here be dragons (unstable version)

This is the latest (unstable) version of this documentation, which may document features not available in or compatible with released stable versions of Redot.

VisualShaderNodeSDFRaymarch

Inherits: VisualShaderNode < Resource < RefCounted < Object

SDF raymarching algorithm to be used within the visual shader graph.

Description

Casts a ray against the screen SDF (signed-distance field) and returns the distance travelled.