Attention: Here be dragons (unstable version)
This is the latest
(unstable) version of this documentation, which may document features
not available in or compatible with released stable versions of Redot.
Checking the stable version of the documentation...
VisualShaderNodeTransformCompose
Inherits: VisualShaderNode < Resource < RefCounted < Object
Composes a Transform3D from four Vector3s within the visual shader graph.
Description
Creates a 4×4 transform matrix using four vectors of type vec3
. Each vector is one row in the matrix and the last column is a vec4(0, 0, 0, 1)
.