Attention: Here be dragons (unstable version)

This is the latest (unstable) version of this documentation, which may document features not available in or compatible with released stable versions of Redot.

VisualShaderNodeColorParameter

Inherits: VisualShaderNodeParameter < VisualShaderNode < Resource < RefCounted < Object

A Color parameter to be used within the visual shader graph.

Description

Translated to uniform vec4 in the shader language.

Properties

Color

default_value

Color(1, 1, 1, 1)

bool

default_value_enabled

false


Property Descriptions

Color default_value = Color(1, 1, 1, 1) 🔗

  • void set_default_value(value: Color)

  • Color get_default_value()

A default value to be assigned within the shader.


bool default_value_enabled = false 🔗

  • void set_default_value_enabled(value: bool)

  • bool is_default_value_enabled()

Enables usage of the default_value.