Attention: Here be dragons (unstable version)
This is the latest
(unstable) version of this documentation, which may document features
not available in or compatible with released stable versions of Redot.
Checking the stable version of the documentation...
VisualShaderNodeParticleConeVelocity
Inherits: VisualShaderNode < Resource < RefCounted < Object
A visual shader node that makes particles move in a cone shape.
Description
This node can be used in "start" step of particle shader. It defines the initial velocity of the particles, making them move in cone shape starting from the center, with a given spread.