Attention: Here be dragons (unstable version)

This is the latest (unstable) version of this documentation, which may document features not available in or compatible with released stable versions of Redot.

VisualShaderNodeTextureSDFNormal

Inherits: VisualShaderNode < Resource < RefCounted < Object

Performs an SDF (signed-distance field) normal texture lookup within the visual shader graph.

Description

Translates to texture_sdf_normal(sdf_pos) in the shader language.