Attention: Here be dragons (unstable version)

This is the latest (unstable) version of this documentation, which may document features not available in or compatible with released stable versions of Redot.

Redot includes a dedicated 2D renderer and 2D physics engine, as well as 2D-specific features like tilemaps, particles, and animation systems. This section covers most 2D-specific topics in Redot.

For 2D topics not covered in this section, see also 2D skeletons and 2D navigation overview. For using physics in 2D, see Physics. There is also a step-by-step tutorial on creating a 2D game in Your first 2D game.

2D

Rendering

Physics and movement

Tools