Attention: Here be dragons (unstable version)

This is the latest (unstable) version of this documentation, which may document features not available in or compatible with released stable versions of Redot.

VisualShaderNodeVectorCompose

Inherits: VisualShaderNodeVectorBase < VisualShaderNode < Resource < RefCounted < Object

Composes a Vector2, Vector3 or 4D vector (represented as a Quaternion) from scalars within the visual shader graph.

Description

Creates a vec2, vec3 or vec4 using scalar values that can be provided from separate inputs.