Attention: Here be dragons (unstable version)
This is the latest
(unstable) version of this documentation, which may document features
not available in or compatible with released stable versions of Redot.
Checking the stable version of the documentation...
Where to go from here
Now that we have the basics covered there are several options to look at for your XR game dev journey:
You can take a look at the Advanced topics section.
You can look at a number of XR demos here.
You can find 3rd party tutorials on our Tutorials and resources page.
XR Toolkits
There are various XR toolkits available that implement more complex XR logic ready for you to use. We have a small introduction to Redot XR Tools that you can look at, a toolkit developed by core contributors of Redot.
There are more toolkits available for Redot:
Redot XR handtracking toolkit (GDScript)
Redot XR Kit (GDScript)
Redot XR Tools (GDScript)
NXR (C#)