Attention: Here be dragons (unstable version)
This is the latest
(unstable) version of this documentation, which may document features
not available in or compatible with released stable versions of Redot.
Checking the stable version of the documentation...
VisualShaderNodeParticleEmitter
Inherits: VisualShaderNode < Resource < RefCounted < Object
Inherited By: VisualShaderNodeParticleBoxEmitter, VisualShaderNodeParticleMeshEmitter, VisualShaderNodeParticleRingEmitter, VisualShaderNodeParticleSphereEmitter
A base class for particle emitters.
Description
Particle emitter nodes can be used in "start" step of particle shaders and they define the starting position of the particles. Connect them to the Position output port.
Properties
|
Property Descriptions
If true
, the result of this emitter is projected to 2D space. By default it is false
and meant for use in 3D space.