Attention: Here be dragons (unstable version)

This is the latest (unstable) version of this documentation, which may document features not available in or compatible with released stable versions of Redot.

C#/.NET

C# is a high-level programming language developed by Microsoft. Redot supports C# as an option for a scripting language, alongside Redot's own GDScript.

The standard Redot executable does not contain C# support out of the box. Instead, to enable C# support for your project you need to download a .NET version of the editor from the Redot website.

Redot API for C#

As a general purpose game engine Redot offers some high-level features as a part of its API. Articles below explain how these features integrate into C# and how C# API may be different from GDScript.

C# platform support

See also

See System requirements for hardware and software version requirements for the Redot engine.

Note

Since C# projects use the .NET runtime, also check the system requirements for the version of .NET that you'll be using. See supported OS.

Since Redot 4.2, projects written in C# support all desktop platforms (Windows, Linux, and macOS), as well as Android and iOS.

Android support is currently experimental.

iOS support is currently experimental and has a few limitations.

  • The official export templates for the iOS simulator only supports the x64 architecture.

  • Exporting to iOS can only be done from a MacOS device.

Currently, projects written in C# cannot be exported to the web platform. To use C# on that platform, consider Redot 3 instead.