Attention: Here be dragons (unstable version)

This is the latest (unstable) version of this documentation, which may document features not available in or compatible with released stable versions of Redot.

OfflineMultiplayerPeer

Inherits: MultiplayerPeer < PacketPeer < RefCounted < Object

A MultiplayerPeer which is always connected and acts as a server.

Description

This is the default MultiplayerAPI.multiplayer_peer for the Node.multiplayer. It mimics the behavior of a server with no peers connected.

This means that the SceneTree will act as the multiplayer authority by default. Calls to MultiplayerAPI.is_server will return true, and calls to MultiplayerAPI.get_unique_id will return MultiplayerPeer.TARGET_PEER_SERVER.